M416 (The Assault Rifle) - Game Ready
TRIS: - 6252.
During a faculty-conducted test, I crafted this model within a tight 3-hour window. Leveraging Maya for modeling and unwrapping, along with Substance Painter for texturing and rendering, I drew inspiration from the skinned arms concept in PUBG. Starting with basic primitive shapes, I meticulously refined them—a strategic approach that allowed me to efficiently complete the test.