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Gaming Chair

Gaming Chair
I recently modelled and unwrapped a chair in Blender, textured it in Substance Painter, and rendered it in Cycles engine. Through this project, I gained valuable insights into creating depth using height maps and honed my rendering skills in Blender. #Blender #SubstancePainter #Cycles #3DModeling #Rendering

|Gaming Chair| |HardSurfaceModelling| |Blender| |Lighting| |CyclesRenderEngine|

|Gaming Chair| |HardSurfaceModelling| |Blender| |Lighting| |CyclesRenderEngine|

|Gaming Chair| |HardSurfaceModelling| |Blender| |Lighting| |CyclesRenderEngine|

|Gaming Chair| |HardSurfaceModelling| |Blender| |Lighting| |CyclesRenderEngine|

|Gaming Chair| |HardSurfaceModelling| |Blender| |Lighting| |CyclesRenderEngine|

|Gaming Chair| |HardSurfaceModelling| |Blender| |Lighting| |CyclesRenderEngine|

|Gaming Chair| |HardSurfaceModelling| |Blender| |Lighting| |CyclesRenderEngine|

|Gaming Chair| |HardSurfaceModelling| |Blender| |Lighting| |CyclesRenderEngine|

|Gaming Chair| |HardSurfaceModelling| |Blender| |Lighting| |CyclesRenderEngine|

|Gaming Chair| |HardSurfaceModelling| |Blender| |Lighting| |CyclesRenderEngine|